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2019 mid year game suggestions 
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Post 2019 mid year game suggestions
Here at Geocaching Australia we are planning the games for 2019. We will be running a mid year game in the middle of winter and a game over the summer period. We run the games to highlight some of the things you can do at Geocaching Australia such as dragonZone, moveable caches, and many other things as well as provide additional entertainment to be had while you're out geocaching.

For 2019 we would like your suggestions for two games. An easy game set in winter where the light is short, the weather is cold and your ability to cache may be restricted. A more challenging game for summer which may be longer, have more hours of daylight and during holidays may allow you to challenge yourself a little more.

Games will only invoke Geocaching Australia caches, they will be physical caches only and any validation of requirement claims must be able to be done without any human intervention.

Working within those rules what sort of game would you like to see in 2019?


10 September 18 9:57 am
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Post Re: 2019 mid year game suggestions
:griffin
I was thinking that perhaps an 'Unloved Cache' game might be fun.
Points would be scored for say each week a cache has been unloved.
Of course the unloved length of time would have to be up to the start of the game so that all players can find such caches not just the first one to find it.
:gnome :frog :weepingangel :griffin


26 September 18 8:51 am
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Post Re: 2019 mid year game suggestions
Why only physical caches?


15 October 18 8:00 pm
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Post Re: 2019 mid year game suggestions
Whheels wrote:
Why only physical caches?

Physical caches are what we'd like to work with at the moment. By all means, if you want to come up with a game that includes non physical caches, please put it all down in writing, explaining how you think it will work and we'll look at it. For various reasons, we may use it.....or we may not.

As mentioned, our games are planned well in advanced and if there is an idea that is suggested and we think its's possible, well, we may just keep it as a game for the future.

Please don't let any of the above put you off. A good game can take up to 12 months or longer to plan, code and test. An idea listed today may be the big hit of 2019 or 2020.


16 October 18 10:00 am
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Post Re: 2019 mid year game suggestions
OK. Thanks for that.

I'd figured there was a fair bit of work involved in setting up the games, but that's given me a greater appreciation of just how much is involved.

I'll get my thinking cap on.


17 October 18 3:22 pm
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