Page 8 of 24

Re: Report dragonZone issues / problems here

Posted: 14 January 16 10:59 pm
by HHHEddy
Bonus, Thank you for the prompt response :phoenix :D

Re: Report dragonZone issues / problems here

Posted: 03 February 16 8:32 am
by 2y'stassies
The Update button on the top left of my Trophy page seems to have disappeared. Have I missed an announcement or is there a problem?

Re: Report dragonZone issues / problems here

Posted: 03 February 16 9:44 am
by caughtatwork
You missed an announcement. There was an enhancement as a result a change of where you update which drags it back into line with most other things that you update.
http://forum.geocaching.com.au/viewtopi ... 75#p215075

Re: Report dragonZone issues / problems here

Posted: 03 February 16 10:33 pm
by 2y'stassies
Thanks caughtatwork.

Re: Report dragonZone issues / problems here

Posted: 08 February 16 1:02 pm
by Zalgariath
I have a problem... I got so caught up in my BBQ on Australia day I didnt find any caches and now have to wait a year to get the badge :cry:

Re: Report dragonZone issues / problems here

Posted: 08 February 16 1:27 pm
by caughtatwork
Yep. Don't miss 29th February then.

Re: Report dragonZone issues / problems here

Posted: 10 February 16 6:24 pm
by LouiseAnn
caughtatwork wrote:Yep. Don't miss 29th February then.
it's on the list :)

Re: Report dragonZone issues / problems here

Posted: 20 June 16 7:01 pm
by Zalgariath
:idea: Archived Cache Control :idea:

This is starting to add up in some zones where the number of archived caches outnumber those that are active. Mostly a movable problem, I think it is a bit discouraging for DZ play. Why maintain a cache you hid if you control it? Just archive and hide another, now you have 2 caches including one you can never lose.

Not saying people are/would deliberately do this, but with the limited lifespan of moving caches (and the number of them compared to trads in places) I think this mechanic needs revisiting.

I can't see a real downside of removing them from the scoring. Muggled stationary caches can be replaced, and muggled moving caches can be too if confirmed missing. I think encouraging people to maintain existing caches is better then there being a benefit to discard and replace. It would also mean the caches on the map are those up for grabs, making planing and play DZ simpler and more competitive.

Thoughts? Am I missing a big advantage of having archived caches controlling zones?

Re: Report dragonZone issues / problems here

Posted: 20 June 16 8:36 pm
by caughtatwork
Should a cache stop contributing because it was part of the game but is no longer? At what point do we decide that history is not applicable and only live game pieces count. At what point do I steal a few caches to get them archived and by default control the zone? Each point made for one side applies to the other.

I'm not saying no, I'm interested in opinions.

Which zones are having a problem? I'd like to look into them to see what's happening?

Re: Report dragonZone issues / problems here

Posted: 20 June 16 11:33 pm
by Richary
I can see Zal's point about it being another way to game the system if someone wanted to, but also recognise the issue of moveables that go missing as he has highlighted. Perhaps moveables that are archived should no longer contribute to zone control, while regular caches still can? Otherwise I don't have a real idea about the extent of any problem that exists, but I admit to not being an active DZ player, except if I find GA caches I will take control of them if I can.

Re: Report dragonZone issues / problems here

Posted: 21 June 16 9:15 am
by caughtatwork
The functionality can go either way. i.e. Include or exclude. I'd be reluctant to start choosing between cache types to include or exclude. To keep it simple, in or out based on status.

We're still going to stick with physical caches though :-) so no webcam or history or locationless, etc, etc. Just a cache with a box.

Re: Report dragonZone issues / problems here

Posted: 21 June 16 11:11 am
by Sol de Lune
Agree, caches in the game have to stay as physical caches only....

As for the archive issue, if it results in those cachers already playing the game increasing their participation level, it may be worth considering. I think the numbers of cachers starting to play the game simply because archived cachers are no longer counted though, would be next to zero. So I believe it's about the current DZ players only....

Would it be worthwhile putting out a poll? Question could be something like:

As a dragonZone player, would you be happy to have archived caches removed from the game.

Yes

No


Personally, I'm not fussed either way at this stage. I certainly know of a couple of zones where the archived cache numbers make a difference in comparison to those 'live' caches, but I play the game whenever I go somewhere, and can see/work out any difference in the numbers in that zone. That's all part of the strategy of the game and preparation for a day/weekend trip....but yes, I also have the time to sit down and work on it.

Maybe the poll is the way to go as it would hopefully give us an indication on what DZ players think. We could discuss the issue more after we have the result.

Re: Report dragonZone issues / problems here

Posted: 21 June 16 2:44 pm
by Zalgariath
Ive crunched the numbers for about half the zones in NSW and there are no huge surprises. The zones with the highest number of GCA caches/cachers have the highest number of archived finds. There are a few oddities like Ashfield, which has no active caches so is by default controlled by 2 archived moveables but overall things don't seem as widespread as my gut initially felt. There are a decent number of zones where 10-20% of the DZ caches are archived but in many of these there would be fewer than 10 total eligible caches so having 1, 2 or 3 archived padding the numbers isn't huge.

Logically I still feel removing archived caches from the count makes sense, it encourages cache maintenance (and decreases map frustration when the pin dont equal the DZ count) but overall the numbers of the actual affect it haves on the score is probably minimal in the majority of zones.

Re: Report dragonZone issues / problems here

Posted: 21 June 16 2:49 pm
by caughtatwork
Thanks for the analysis. I was expecting that there was a huge issue. It seems OK at the moment, but it will grow larger over time.

There' a poll here which will hopefully help us head in the right direction.
http://forum.geocaching.com.au/viewtopi ... 44&t=19162

Re: Report dragonZone issues / problems here

Posted: 31 December 16 8:51 am
by Now_To_Morrow
Checking to see how much of my backyard has turned blue, I noticed that it isn't turning blue like it should. I'm trying to add an image here, but can't seem to figure out how, so...

Gilandra, NSW, is still donning a Minotaur orange. I'm not sure if any other zones are not changing colour correctly yet.

http://www.flickr.com/photos/93043164@N ... ateposted/


How do you add a photo to a forum post?