DaFiChNi Team wrote:Just a comment for future games. I see (and share) a big big frustration in people looking for moveables that have already been found. Maybe for next year's game, a general guideline could be about logging a FOUND within say an hour (it's not that hard with mobiles/ipads/tablets/free wifi). Quite a few people in the Launceston region today have been looking for caches that weren't there. I understand this is part of a moveables game, but a time limit /guideline for logging a found would be nice (just out of courtesy) to save people long drives and wasted time and effort.
Geocaching Australia was founded on the principal of free and open.
i.e. Free to get the data and use the site.
i.e. Open in that there are many ways and methods of getting data from the site and posting data to the site.
Closing the game down by enforcing a rule that requires you to have access to certain technologies would violate the principal on which the site was founded. i.e. If you don't have a smart phone or cannot get back home in < 1 hour, do not find / log this cache.
There are some cache types that require certain technology. There will be more cache types in the future that require certain technology (QR codes, RFID's, etc). They're an evolving part of the game and are set as specific types so they can be easily filtered from your caches to find. Placing an artificial restriction on a find log for a general cache type would not be in the interests of the game or the site.
You are free to place such a requirement on any cache that you own, but as the game administrator I would not like to impose such a rule on the game.
I understand your frustration at heading to a location to find the cache has moved on. Been there. Done that. Sometimes a hundred kilometres from home base. It can be very frustrating and I will occasionally try to think of a way where I can change the site to force an action that will benefit me. I then think pragmatically about the folks who don't own the newer technology and realise ... hey it's a game.