I don't believe you can add a codeword for a multi cache.
You can on the "Enable GeoChecker" but that gives you a code word to reveal final co-ordinates, it doesn't require it for logging a "Found It".
Search found 8645 matches
- 08 December 23 4:40 pm
- Forum: Geocaching Australia Web site
- Topic: Logless cache idea
- Replies: 36
- Views: 74269
- 08 December 23 12:50 pm
- Forum: Geocaching Australia Web site
- Topic: Earth Science Cache
- Replies: 38
- Views: 43025
Re: Earth Science Cache
No progress at the moment. Your devs have been busy with Cacheopoly, a mid-year game for 2024 and an end of year game for 2024 as well as some technical debt tidy up and revamping some of our statistics.
This, along with the EcoCaches is on the boards for work when time permits.
This, along with the EcoCaches is on the boards for work when time permits.
- 08 December 23 12:48 pm
- Forum: Geocaching Australia Web site
- Topic: Logless cache idea
- Replies: 36
- Views: 74269
Re: Logless cache idea
Multi-caches cannot have a codeword.
Geocacher Geocache - Mandatory
Locationless - Optional
Ephemeral - Mandatory
Augmented Reality - Mandatory
Jigsaw - Mandatory
A multi-cache is designated a physical geocache and must have a container at the end.
Geocacher Geocache - Mandatory
Locationless - Optional
Ephemeral - Mandatory
Augmented Reality - Mandatory
Jigsaw - Mandatory
A multi-cache is designated a physical geocache and must have a container at the end.
- 07 December 23 5:37 pm
- Forum: Geocaching Australia Web site
- Topic: Overseas GCA caches et al
- Replies: 2
- Views: 5008
Re: Overseas GCA caches et al
We don't think getting every cache in our system is reasonable so we don't allocate endless memory. We let it fail because we can't catch when it runs out of memory. We have a limit on the amount of data we can send out each month as well, so if you were to pull every cache, every day we would reach...
- 07 December 23 8:33 am
- Forum: dragonZone and Games
- Topic: Cacheopoly
- Replies: 36
- Views: 55161
Re: Cacheopoly
Now archived.
- 02 December 23 11:23 am
- Forum: dragonZone and Games
- Topic: Cacheopoly
- Replies: 36
- Views: 55161
- 02 December 23 11:21 am
- Forum: dragonZone and Games
- Topic: Cacheopoly
- Replies: 36
- Views: 55161
Re: Cacheopoly
Is there still a problem? There are a lot of cachers on '0'. Once joined I thought everyone got the 25 points? When you join you are placed on the "GO" square. You have no points yet, you are just starting. In order to complete a quest (including claiming points for "GO") you must press the "Check ...
- 02 December 23 11:17 am
- Forum: dragonZone and Games
- Topic: Cacheopoly
- Replies: 36
- Views: 55161
Re: Cacheopoly
Thanks for the headsup. My code base is slightly ahead of the GCA code base, so I have used a function that the live site does not have. I have just applied a fix which should address that issue. There was also a small issue with missing decimals from the total score. I have recalculated and updated...
- 01 December 23 8:08 am
- Forum: dragonZone and Games
- Topic: Cacheopoly
- Replies: 36
- Views: 55161
Re: Cacheopoly
My fault with a primary key on the DB. This is now resolved. Apologies for the problem on day 1
- 30 November 23 10:19 am
- Forum: dragonZone and Games
- Topic: Report dragonZone issues / problems here
- Replies: 345
- Views: 377716
Re: Report dragonZone issues / problems here
The database has them listed:
Daily dZPoints
Gullivers Travels54
70.00
2023-11-30
2023-11-30 08:39:4
Daily dZPoints
Gullivers Travels54
70.00
2023-11-30
2023-11-30 08:39:4
- 22 November 23 9:08 am
- Forum: dragonZone and Games
- Topic: Cacheopoly
- Replies: 36
- Views: 55161
Re: Cacheopoly
As soon as you collect your current quest, you can roll again. Quests must be on caches found on or after your last roll. So if I roll today and land on a quest, I cannot claim a cache that I found and logged yesterday. The cache must have been found / hidden today or later. e.g. I roll and land on ...
- 26 October 23 8:28 am
- Forum: Geocaching Australia Web site
- Topic: What's new on Geocaching Australia
- Replies: 759
- Views: 680048
My LGA
In an attempt to make the Geocaching Australia site more useful in terms of LGA challenges, today the development team announce that we have created a My LGA page for your LGA enjoyment. You can get to the page from your "My Cacher Space" https://geocaching.com.au/my/ page which also controls access...
- 23 October 23 10:17 am
- Forum: Geocaching Australia Web site
- Topic: Discussion of new LGA zones
- Replies: 3
- Views: 13092
Re: Discussion of new LGA zones
Morning all. We have loaded the 4 new zones. Sydney Harbour https://geocaching.com.au/zone/view/4154/ Hummock Hill https://geocaching.com.au/zone/view/4151/ Nhulunbuy https://geocaching.com.au/zone/view/4152/ Solitary Islands https://geocaching.com.au/zone/view/4153/ We'll give it a few days to sett...
- 22 October 23 11:15 am
- Forum: Geocaching Australia Web site
- Topic: Discussion of new LGA zones
- Replies: 3
- Views: 13092
Re: Discussion of new LGA zones
We do that on purpose. The offshore islands that are part of the LGA, OSM can include them in the water boundary as a simpler zone or as specific polys with tight fitting lines to each island. We use the simpler zones for performance purposes. i.e. It takes a shorter time to get the data and match w...
- 22 October 23 11:04 am
- Forum: Geocaching Australia Web site
- Topic: Report Site Issues Here
- Replies: 625
- Views: 619016
Re: Report Site Issues Here
There is no glitch. The CO must be the one who tags the caches. If we allowed anyone to tag geoart caches for this challenge, all I would need to do is tag 2 caches in a series of (say) 20, find the two and make the claim. When it's the CO that makes the tags, the CO would tag them all, forcing the ...